Syndicating the Second Life blogosphere

July 25, 2008

dispatches from the metaverse

Juushika Redgrave Features a Summer-Warmed Dress from Carnival of Doom

Up in the Northern Hemisphere, Summer has just begun. Second Life of course doesn't have seasons, but I still clad myself in sun-warmed clothes this week to go hang out in barns and in wheat fields which are drying before the harvest. I began with a dress from Carnival of Doom—called Zemfira, it is created by Hyacinth Tiramisu, the designer for Silent Sparrow. The dress features many of Hyacinth's trademarks including hand drawn style and shading, a tiered skirt, and numerous wear options—it also comes in her usual wide array of color choices, but I fell in love with the pumpkin tone and so I'm wearing it here.

read more


by Juushika Redgrave at July 25, 2008 05:04 AM

Virtual Girl Next Door

gogolita


Hi sexies!! I’m updating my blogroll. If you have a Second Life blog and want me to add your link on my blogroll, just leave a comment with your blog’s title and URL! Thank you!!


by Gogo at July 25, 2008 04:45 AM

Metaverse Journal

Linden Lab CEO: my first two months

Linden Lab’s CEO, Mark Kingdon , has detailed his perceptions of his first two months at the helm on the official Linden Lab blog. He makes five key points: 1. Second Life users are more mainstream than many assume. 2. The diversity of use cases in Second Life is mind-boggling. 3. Second Life has an enviable business [...]


July 25, 2008 04:04 AM

Crap in the morning

Why is it that I want to see red when I'm seeing Orange?

Here I am, sitting on the spot where a landmark tells me to build something to represent podcasting at the Orange Island new Media Blahblah Somethingorother exhibition and all that. orange Got that today. Mad last-minute scramble... orange Shut up. Buck up and get that shit done, soldier. Boom. Pieces from SL5B arranged semi-chaotically with central pillar. Yeah, I can move fast and adapt quickly. So, anybody hiring?
A long time ago, I played soccer. Some coaches liked ball handing and dribbling. Others said trap-pass. One used to say "No tippy-tappy." That means no dribbling. Trap the ball, look around for a man getting open, and lead him with a pass. Then move your fucking ass fast and get open for him. The ball moves faster than your opponent. Get that ball moving and keep him running. Wear his ass out. That's how you win. When I'm having to go back and forth with someone to get bits of information to get something done, I'm reminded of the "tippy-tappy" that coach used to warn us against. If you tippy-tappy too much, you get your ass clobbered by the other team. Put everything into making that ball move. Lead folks with the information they need. Keep it flowing. Keep going forward. Shoot. Score.
I sip my iced tea, realize the ice has long since melted, and smirk. Media settings? Stream? sigh I've tippy-tappy enough for today. I'll deal with it tomorrow. Or Saturday. It'll wait.
I'll work up a better generic display at some point. Maybe one with cogs and fanbelts and such. Folks like those things.

July 25, 2008 04:02 AM

BlogHUD

The speed of Mono


I was starting to perform some tests on the beta grid with Mono. My current interests are with encryption. Encryption can slow down the execution speed of a script if it is very strong. I am considering using the XTEA encryption algorithm for my current development efforts. It starts running into degredation problems depending on the stregnth of encryption, or the amount of data being encrypted.

I ran over to the beta grid to run some tests against my implementation. Through regular LSL script execution, I was seeing it take roughly 48 seconds to execute. I compiled the script for Mono and saw immediate results running at 2.5 seconds. That's around 20 times the speed of old- school LSL!

Inflated Results

But wait - something was odd. Over on the main grid, it took 21 seconds to execute LSL. This really has me scratching my head. Has their been a slow- down of LSL on the preview grid to inflate the performance increase that Mono offers? I notice that the mono information keeps referring to LSL2. Perhaps LSL is running slower on the beta grids because they are running 2 virtual machines (Mono and LSL). I ran to another sim and found that the LSL script ran in 57 seconds (even slower!).

Script Latency

Another possability could be that there is a lot of script latency. Not quite! On the main grid in Woodbridge, I had 3378 active scripts running with about 36,000 IPS. A regular sim on the preview had only 1 acitive script (mine) and about 7,000 IPS. A mono sim had 371 active scripts and 0 ips. Well, I suppose ips only counts for LSL scripts. Perhaps this "LSL2" virtual machine doesn't broadcast itterations to the region. Perhaps mono can not even record IPS.

I suppose the next question is, when will Mono make it to the main grid? According to the Mono page on the Second Life Wiki, we shoudl see Mono deployed ... yesterday!



posted by Dedric Mauriac on Woodbridge using a blogHUD
blogHUD map and teleport permalink

July 25, 2008 03:57 AM

Found a new hobby?


Chair hopping, didn't know that you could get cheap trinkets, lollies and a linden or two just from hopping chair to chair! *lol*

posted by DarkPink Magic on Brando Paradise using a blogHUD
blogHUD map and teleport permalink

July 25, 2008 03:15 AM

Virtual Girl Next Door

gogolita


Simply Britnee Hair is giving away FREE HAIR FATPACKS! Over 40 women’s styles and men’s styles coming later this week all for free. I’m Loco and Cinda 2.0 hair below:

Tp to Simply Britnee for Free Hair!


by Gogo at July 25, 2008 03:08 AM

October Rust

October Rust - Leather Sofa



In a departure from my usual furniture designs, October Rust bring you this modern leather sofa and matching chair. What's this I hear you cry, modern??? Well, I offered to make something for a friend and as usual I got carried away, the item didn't end up suiting their needs but I had fun making it non the less and decided to release it.



The sofa features 3 individually scripted cushion to allow 3 avatars to select the pose of their choice simultaneously. A notecard in each cushion allows you to adjust pose positioning and the more adventurous can even add new poses.

The sofa and chair are constructed using original, purpose made sculpties, baked textures and original poses.



by Azazeal Whitfield (noreply@blogger.com) at July 25, 2008 03:02 AM

iheartsl community blog

Abraxxa Anatine


Now you can complete your slave jewelry set with Beautiful Slave … Footlets! Yes, my lovelies I have created beautiful jewelry for your feet! A stylish alternative to wearing shoes, these are perfect for the beach, swimming, or for any other barefoot occasion. And they are 100% guaranteed not to tarnish under any moisture condition!! :) A must have adornment for Hippies, Gypsies, Wiccans, Beach Bunnies, Fashionistas, Belly Dancers, Exotic Dancers, and of course, all Beautiful Slaves :)

Available individually in all 13 varieties to match all the slave bracelets and in a 40% off fatpack that also includes a bonus set! Come try a demo!!

Keep up to date with EarthStones new releases, happenings, and free gifts, all on the EarthStones Blog!

[...]

by Abraxxa Anatine at July 25, 2008 02:47 AM

BlogHUD

Visiting the Asgard


Visiting the Asgard at Beta Quadrant, so I figured I'd wear my Space Slave Princess outfit I made. =)

posted by Summer Seale on Beta Quadrant using a blogHUD
blogHUD map and teleport permalink

July 25, 2008 01:42 AM

Let the dancing begin!


The music is very different from what I'm accustomed to hearing, and the dances are different too .... but it's refreshing to experience something out of the ordinary!

posted by Talaith Llewellyn on Opus using a blogHUD
blogHUD map and teleport permalink

July 25, 2008 01:21 AM

Torley

The problem with electronic music…

DJ Torberry on the decks!

is that it’s like hundreds of warring little tribes with too few chiefs to guide and unite them. And that is why despite its conceptual thrust of innovation, electronic music continues to largely sputter and stagnate faceless blobs, crushed mercilessly around a few visionary pockets. A hyperbolic interpretation of Sturgeon’s Law comes into effect, but I’m sure we can lower than crud-factor much further.

Superstar DJs and talented producers abound, but few popular leaders weave wonders across borders — and if they do, they’re usually not recognized as being “purely” electronic (see Madonna, who’s enlisted some top aces like William Orbit and Stewart Price). Whatever that means; and it might as well mean nothing. There continues to be a disconnect between the “popular” and “artistic”, and massive failure to recognize that one can be both.

Petty arguments about what genre, sub-style, or splinter-of-a-label “Tune X” belongs to aren’t about the music: they’re about stupidity and narrow worldviews. They’re about prejudice and inability to explore, and the tragedy associated with limiting oneself. And there’s the inevitable sad-jamboree of overreacting, like: “We need to be able to classify the music, or else no one will be able to find things!”

Yes, I understand this.

I also understand the old mode of sorting music like documents-in-folders — in other words, each track can only belong to a single category — is absurd. And yet, it’s still so common. The smarter, better thing to do is akin to Gmail’s tags: apply as many as are appropriate, and a work of art can be all of these. Words, like music, are a fluidic currency, worthless if they mean nothing.

I have a deep-seated respect for the BTs, the James Holdens, the Hybrids (as the name indicates) of the world, those who may birth new strains adopted by others. I especially prize those who can take the obscure and make it accessible to the masses, not watering down the core essence (as they may be wrongly accused of doing so) but infusing it with fresh, digestible vitality. But by the time the infighting has begun over whether something is progressive house or trance, jungle or drum ‘n’ bass, nu skool breaks or big beat, tech-trance or trancey techno, electroclash or tech-pop or nu-new wave — a few of dozens of asinine examples I’ve heard firsthand! — they’ve moved on.

The true genre-mixers can always revisit. There’s no shame in nostalgia, but there’s everything to be embarrassed with dead-end snobbery and a painful lack of actually getting your groove on. That’s where the rewards lie, both feel-goodly, financially, and otherwise.

Then, you have the understated OTHER BIG ISSUE: on one side of the room, producers who make popular hits powered with belovedly catchy melodies, but not many other layers to stand on. Some call this “cheese”, others call it “trance is a dirty word”. (Sigh.) On the other end of the spectrum (and boy, is it polar) are intricate bedroom studiologists who understand the soul of Kyma, Processing, Max, and Celilia, but couldn’t make a memorable melody to save their e-life. Or maybe they chose not to, falsely thinking hummability = weakness. No, it’s a strength, because if your work is forgotten, then it has had no impact whatsoever. And some my favorite masterpieces join what is deceptively unlike, and show the strong bonds we have in common: Hybrid’s “Finished Symphony”, to this day, removes the [...]

by Torley at July 25, 2008 01:18 AM

BlogHUD

Made it to the location of the party ....


I wasn't sure I would find it, but I made it here on time. The Clockwork Cat Clocktail party starts in ten minutes, yay!

posted by Talaith Llewellyn on Opus using a blogHUD
blogHUD map and teleport permalink

July 25, 2008 12:54 AM

iheartsl community blog

Caj


Brrr, it got chilly last night!

In an amazing turnaround, the temperature dropped last night so quickly that I almost turned on my heat. Then I had a conversation with myself that went more of less like this:

Heat in July? Are you nuts? But it’s soooo cold! So put on a sweater, silly! oh, yeah!

Funny how you forget those handy dandy sweaters after you move them into the bottom drawer for the summer. Digging out a sweater in RL prompted me to dig out an SL sweater as well - to prevent any SL goose bumps marring my much beloved new skin from Curio.
More photos and style notes @ It’s Only Fashion.


by Cajsa Lilliehook at July 25, 2008 12:48 AM

Linden Lab

My First Two Months at Linden Lab


I’ve been with Linden Lab for two months and each day has surfaced something interesting — and often quite unexpected. So, what have I seen? Read on.

Second Life has evolved dramatically but perception has not kept up with reality in five important ways:

1. Second Life users are more mainstream than many assume. It’s not just tech-savvy early adopters or gamers. It’s a much broader cross-section of society with a median age in the early 30’s and nearly half the time spent in world is by women.

2. The diversity of use cases in Second Life is mind-boggling. If you were able to read every story around the world about Second Life, you’d see a tremendous variety of use cases presented – e.g., medical research and treatment, education, marketing, customer support…and the list goes on.

3. Second Life has an enviable business model. While some may have written off Second Life during our post-hype phase, Second Life has a business model most media, metaverse and social networking companies would kill for. We monetize unique users at many multiples of advertising based models. Plus, with a healthy and growing inworld economy of more than $330 million annually, our users are able to make real money and pay more than half of our fees with credits from selling Linden dollars that they earned inworld — by creating valuable content and providing valuable services.

4. Second Life’s killer apps are just beginning to evolve. I’ve come to see a couple of use cases as future killer apps – namely virtual meetings and education. And, one simple feature – inworld voice – could be a significant product in its own right. Since launching the 3D spatial voice inworld, our users have logged more than 7.2 billion voice minutes making us one of the larger providers of VOIP services.

5. Second Life is leading the industry toward interoperability. Finally, some have said Second Life is a walled garden that will go the way of AOL. Second Life is opening up, so the risk of that happening goes down every day. It dropped pretty substantially recently with the big news on interoperability from the IBM/Linden Lab partnership.

…Please read on as I expand on some of these points after the jump…

The diversity of use cases in Second Life is mind-boggling. The “hype cycle” drives Silicon Valley and Madison Avenue to identify trends, amplify them and then abandon them relatively quickly. Virtual worlds, and Second Life specifically, benefitted and suffered from this highly amplified trend cycle. First came the hype, then the inevitable anti-hype. Now the conversation is more about the far-ranging and widespread set of activities that are happening in Second Life.

Every business day, I get a summary of the [...]

by M Linden at July 25, 2008 12:11 AM

BlogHUD

Etopia Eco Village


I'm starting a free tram ride at Etopia Island .... everything here looks gorgeous!

posted by Talaith Llewellyn on Etopia Island using a blogHUD
blogHUD map and teleport permalink

July 25, 2008 12:09 AM

July 24, 2008

iheartsl community blog

tutu-Sea


I made a new tutu skirt in three colors, oscuro, butter and sea.
Each color pack comes with three different color belt options
they are at my store now
slurl.com/secondlife/LicoLico/83/43/21″>

touch the pics for a bigger version in my flickr
hope you like them ^^

tutu-oscuro

tutu-butter

tutu-Sea

♥♥♥


by momo at July 24, 2008 11:37 PM

Metaverse Journal

Weekend Whimsy

1. Second Life Augmented Reality in Physical Space Kathryn Greenhill films an installation at the John Curtin Art Gallery at Curting University in Western Australia: “The installation involves the user wearing a headset with a webcam, looking through goggles and using a paddle to “liberate” a 3D avatar from within Second Life.” 2. Just Dance - Second [...]


July 24, 2008 11:04 PM

BlogHUD

A closeup view


Here's a close-up view of the hat, ears, and the outfit I'm planning to wear to the Clockwork Cat Clocktail Party. The "Cabalistique" set is from Vienna Freebies. You can't see the black tail, but it's there. :-)

posted by Talaith Llewellyn on Hwanung using a blogHUD
blogHUD map and teleport permalink

July 24, 2008 10:30 PM

Second Life Herald

SL Herald - the literary backbone of virtual worlds?

Mario Gerosa Interviews Urizenus Sklar on the New New Journalism
Does this explain all the damn poems?

by Idoru Wellman, Dept. of Literary Salons and Euro-Trash Intellectuals


Mario Gerosa (Frank Koolhaus in SL) wears many hats (some virtual). He is real life editor of Architectural Digest Italia He has also made headlines here and elsewhere with his virtual world projects that include a virtual tourism agency and a convention for the preservation of virtual architecture. He is also author of several books on virtual worlds including Mondi Virtuali and, most recently, Rinascimento Virtuale (The Virtual Renaissance), published by Meltemi Editore in Italy. Of interest to Herald Readers is the interview with our Founder and Spiritual Advisor Urizenus Sklar, republished in English below the fold by the kind permission of Mr. Gerosa and the publisher. (Yes, I know, it's a bit dated. Uri informs me the interview took place a year ago.)

MG: We are going towards a new Golden Age of virtual worlds. We will have P2P worlds where everyone would be able to create his land without ties. Probably it will be one step beyond SL. And I figure what that could be in the hands of writers: I mean, a writer could use is fragment of world to set a story, and we finally will have a literary dimension in virtual worlds. Is that true?

Urizenus: Actually, we have had a literary dimension in virtual worlds for a long time. Or at least we did until graphic worlds became dominant. Think about the MUDs and MOOs that were popular in the 1990s. There we had entirely text based virtual worlds, and people “built” in those worlds by writing descriptions. Some of the descriptions were very shallow, but others were very robust and literary. You could say that these were worlds that were woven from literary acts.

With virtual worlds like Second Life we *seem* to have lost that. The literary artist has been replaced by the visual artist and the engineer. In some ways this recapitulates what we have seen in “real life” with literary art being eclipsed by visual arts like film and television, but it is more complex than that.

Here is the pessimistic assessment of the situation in virtual worlds: We no long weave virtual worlds from literature but from pixels. The literary project thus moves from one of creation to one of interpretation and evaluation. Even on this pessimistic assessment there is plenty of literary activity taking place. Second Life is full of groups like the Goreans that engage in literary production within the roleplay context.

The optimistic assessment is rather different: It is an illusion to think that the furniture of Second Life consists of the visible objects that we see (prims and textures). Second Life is fundamentally a social space and we are building social objects and institutions by our writing. The “physical objects” – the virtual houses and cars and things – are symbols that we arrange to illustrate our stories. When we create avatars we are really creating characters, and the process of modifying and “skinning” the avatar is really just a small part of the act of creation – it is like adding a couple of illustrations to a book. The creation of the actually character is spread out over many [...]

by SLHerald at July 24, 2008 10:25 PM

dispatches from the metaverse

Ham and M talk SL Future

more hype or some meaning--looks like hype on the back of the hype curve.

Our man Hamlet got into the "spacious" rl sl offices and poked M about the SL mission in this Gigaom interview http://gigaom.com/2008/07/19/will-mark-kingdons-reign-boost-second-life/

says Mark Kingdon LL CEO:

read more


by RightAsRain Rimbaud at July 24, 2008 10:20 PM

BlogHUD

Getting dressed for the party


Dressing up for the Clockwork Cat Clocktail Party tonight!

crossposted to This is my other blog

posted by Talaith Llewellyn on Hwanung using a blogHUD
blogHUD map and teleport permalink

July 24, 2008 10:18 PM

iheartsl community blog

Tiffer


A great pair of boots is an essential part of any wardrobe. Four great pair of boots? Well, that is just sure to make everyone else jealous of your wardrobe. And, jealousy is a great form of flattery, right? In my personal opinion (which I believe is always right!), Fussy has the boots we all need in our SL closets. Formerly known as Glamour Puss, the owners (the sexy sibling duo Satomi Masukami and Vonatar Blackthorne) have recently revamped, rebranded, and reopened the store with even more hotness than before. Hold tight as I take you through my four favorite pair of boots from the store.

The “TeaseMe Boots x3″ were my first pair of shoes from the store, so they will always hold a special place in my heart. They are a low-cut style that lace up the front.

The “Leather Stilettos” were my first big shoe spluge iSL, and they have been worth every Linden. I have worn these boots with everything from jeans to dresses. They are just the right height, and the heel adds just the right amount of sex.

Now, before I type the name of these shoes, let me warn you-it’s a tad on the naughty side! These are Fussy’s “FuckMe in Latex Sculptie.” Everything about these boots screams, well, fuck me. From the silver stiletto to the black latex to the silver detailing around the boot, no one will be able to say no to you in these boots.

The last pair of boots I’m going to show you are the perfect mix of street and sexy. The “FillMe Up Boots v2″ come right over the knee, and are tied up from the back of the boot going all the way from the stiletto heel to the knee. The great part about the string is it is color-changeable. Another reason I love these boots? You can see me in the store ad for them (thanks again for the amazing photo Satomi!).

 

Alright, I’m done now making a fuss over my favorite boots. Want to get a pair (or four?) of your own? Head on over to Fussy. Don’t forget to join their store group for new releases and special offers. And, for the rest of what I’m wearing (what little there is!), head on over to Retail Therapy.

Xoxo,

Tiffer GG

[...]

by tiffergg at July 24, 2008 10:13 PM

Mixed Realities

Call for papers: Ethical issues in virtual worlds

I found this call for papers on Dusan Writer’s Metaverse blog:

Charles Wankel and Shaun Malleck have put out a call for scholarly articles for a book they are editing on the topic of ethics in virtual worlds.

The topics they are interested in include: privacy, identity, values and ethics in design, standards of integrity, and ethics and values within online social groups. More information and a longer description of the topic areas can be found at the Internet: Marketing and Messages blog.

Proposals are due August 15, 2008.

Whether or not one is inclined to propose some scholarly paper on those subjects, it is interesting to note that ehtical issues in virtual worlds are being taken seriously.

The Marketing and Messages blog explains:

Among the virtual world issues explicitly invited are:
privacy, monitoring and eavesdropping, the fear of being exploited, the loss of identity, ethical impacts of aesthetic decisions, values and ethics manifested in the social processes and their relevance for activities such as design there, professional ethics, standards of integrity given identity issues and practices, malevolence and altruism, legal and ethical doctrines of confidential and privileged information, ethics for students and instructors, ethical development stages and issues, vandalism, harassment and crime, how ethics and values are inscribed in the discourse and practices of social groups, and how they can change and emerge in the midst of pragmatic concerns, such as collective tasks.

All these subjects deserve further attention, not only by scholars, but by all those who care about the development of virtual environments and the Metaverse. A lot of those issues could be covered also from a Virtual Law perspective, but I think that an ethical and philosophical approach could be worthwhile and even necessary in itself.

Roland Legrand


by admin at July 24, 2008 10:09 PM

ArtsPlace SL

Submit your machinima to 4mations

4mations, an animation company based in Bristol, UK and backed by Channel 4, Aardman Animations and Lupus Films, will start offering cash prizes next month for animations uploaded to its Web site.

I've checked with them and machinima made in Second Life (or other MUVEs for that matter) are eligible for the prizes.

So, if you're feeling creative, why not give it a go?

by noreply@blogger.com (Art Fossett) at July 24, 2008 10:09 PM

iheartsl community blog

Gidge Uriza


posted by Gidge Uriza

I went out for a night of art gallery hopping, specifically to run by my friend Monroe’s newest project. When I came back to my room the other guests and I had some drinkee poos……and well……I’m not really sure how this happened. You know, blender drinks do sneak up on ya……

I had taken advantage of my night out to check out a store I’d never been to, Truth. They have this rockin little shaggy ‘do for a linden, in a fatpack of about a bajillion colours. Pairing it up with a sweet cocktail dress from Pink Couture and some chunky pearls from Armidi, the hair brought a really modern edge to that evening’s look. A girly dress and big pearls could go either way - very traditional up do was also an option but I just really wanted to give this hair from Truth a spin.

Click here to keep reading on It’s Only Fashion


by Gidge Uriza at July 24, 2008 09:51 PM

Reuters

OpenSim charts path away from Second Life

SECOND LIFE, July 24 (Reuters) - OpenSim looks and feels very much like Linden Lab’s Second Life. But top OpenSim developers see a future in which their software is a generic platform for 3D software, hopefully interoperable with the Second Life Grid but not necessarily resembling it.

Speaking at the Metaverse Meetup in New York City on Wednesday night, two of the most prominent programmers working on OpenSim — IBM’s David Levine (middle) and DeepThink’s Adam Frisby (left) — plotted a course that diverges further and further from Linden’s Second Life as time goes on.

Levine, an IBM employee known in Second Life as Zha Ewry, was instrumental in coordinating the first Second Life to OpenSim teleport last month. Frisby, while adamant that OpenSim has no formal leaders (consistent with the project’s decentralized, open source ethos), has emerged over the past year as one of the most prominent developers working on the project. The Perth, Australia-based programmer frequently travels the globe to evangelize OpenSim at meetings and conferences.

Last night, Frisby described OpenSim as a product very different from Second Life, capable of being customized to support a wide range of virtual worlds. He said he hoped the parts of OpenSim that emulate Second Life will be removed from the code’s core package and made an optional add-on within OpenSim’s modular configuration.

Levine agreed. “OpenSim is a platform. And by intent, a fairly malleable platform,” he said.

Levine said his vision for OpenSim was a vast array of interconnected worlds, where some provide game-based experiences like Blizzard’s World of Warcraft, but others are social hangouts for avatars similar to Second Life.

“Success in this space means killing a dragon and taking its head to another grid, slapping it down in a nightclub and having a disco,” he said.

That disco — and its cover charge — may have nothing to do with Linden Lab. “What if I want to hook up to an economy outside the Second Life Grid? That’s something I think a lot of people find exciting,” Levine said.

Frisby and Levine also backed an intellectual property scheme for OpenSim very different from Second Life’s. In Second Life, objects can be set with flags like “no-copy” by their creators, which Linden’s servers enforce. But numerous exploits to Second Life’s copy-protection model are known, and brazen theft abounds in Second Life.

In OpenSim, by default, no copy protection will exist at all. “You cannot know what a foreign piece of software will do with a piece of digital content once it receives it,” Levine said. To insert a digital rights management tool into OpenSim is to invite criminal hackers to find ways to circumvent it and undermine the credibility of the software, he argued.

“These things have to be legally enforced, there’s no technical way to make it foolproof,” Frisby said.

When the panel was opened to questions from the crowd, OpenSim’s lack of content protection tools was challenged by Catherine Fitzpatrick, better known in Second Life as the prolific blogger Prokofy Neva. “You mentioned the recipe of calling a lawyer, but most avatars can’t afford lawyers and don’t have access to them,” Fitzpatrick [...]

by Eric Reuters at July 24, 2008 09:43 PM

iheartsl community blog

arcadianightfire


My friend Rhodesy and I were wandering around the Port Seraphine SIM (Home of Pixel Dolls) the other night and wandered into a store called Dominus Motor Company. I immediately recognized that this was not your average clothing store. The first thing that caught my eye were some super cute boots that came in a pack of nine. Nine different pairs of boots…for 50L. You can bet I snagged those right away. It did not take us long to discover how much fun stuff was priced so low. Nothing I bought was over 100L and the quality is quite good. The best part is the amount of options you get with each piece. Each shirt I bought has several pieces. You can wear one piece, or all three. And it changes the look of the outfit dramatically. I love outfits like that. Rhodesy and I snagged tons of stuff. Now it’s obvious from the name of the store that this is meant to be used as racing gear but instead, I decided to channel my inner Angelina Jolie and head out to The Wastelands SIM to take some photos. 
First up is the Velocity Femme outfit, which I paired with the Heel boots, option #3. I’m wearing the jacket and the undershirt here, but you can wear it with one or the other. It also comes with the options of skirt:

And short shorts:

The gloves come with it, but the leg dagger does not. You have to go to Magika for that.

Angelina Jolie, eat your heart out.

The second outfit is actually several pieces from Dominus Motor Company, starting with the Torque Femme top in red. This is just the undershirt. You can add the jacket and the shirt layers for a more covered look. I bought the Bottoms Set which comes with several options for hot pants, ruffle skirts, and mini skirts. This first photo is of the ruffle skirt. The second photo is the slim mini, which is uber sexy. Again, I paired it with the Heel Boots, option #3 and I got these fun driving gloves too. Nine different colors for 50L.

 

The back of this outfit is really fun too. I love the line of material that goes down the back. And the silver on the waistband of the skirt is a nice touch.

 

 

 So race (yes, bad pun intended) over to Dominus Motor Company and snag some of this crazy fun racing gear. And if, like me, cars aren’t really your thing, snag it anyway and let your inner bad ass chick come out and play.

And speaking of play, I’d like to mention that [...]

by Arcadia Nightfire at July 24, 2008 09:26 PM

New World Notes

Mistress of Puppets

When their owners go away from their keyboard for too long, Second Life avatars are coded to slump forward at the waist, like a puppet with no one pulling its strings. Vidal Tripsa took that visual metaphor for the AFK...

by SLHamlet at July 24, 2008 09:14 PM

Prim Perfect

The cover of Issue 1 of The Primgraph


The cover of Issue 1 of The Primgraph

The cover of Issue 1 of The Primgraph

Well, there are various ways to get The Primgraph!

You can collect the Primgraph inworld from one of our vendors. You should start to see your favourite historical and steampunk stores displaying the vendor and - if they don’t - why not ask them to take our one prim vendor?

Or you could buy a copy from OnRez or SLExchange to be delivered to you inworld.

Best of all, you can join our Subscribe-o-Matic group. At the moment, these are located at the Prim Perfect offices in Oliveto, and in Caledon penzance at the Gaiety Theatre and at the Connolly Aerodrome. We hope to have these distributed more widely very soon as the subscribe-o-matic means that, without having to join a Second lIfe group, you can get regular updates of the magazine and other news as well!

But if you prefer to read the magazine online but not inworld, there are choices too. Firstly, there’s the wonderful Calaméo system, which allows you to moves smoothly through the pages, giving you the feeling of reading a real magazine. You’ll find Issue 1 here - and please do leave a comment!

But, if you like to download your magazines to read as you commute to work, or in the bath, or wherever, you can also obtain a standard pdf for downloading and printing.

So, really, you have no excuse for not reading The Pimgraph. In fact, why aren’t you reading it now?


by primperfect at July 24, 2008 09:03 PM

DJ Doubledown Tandino

"Sly Fox" by Nas on The Colbert Report

The Colbert Report gets better every single day right at the most important time in the world. I am a FIRM believer that if Obama is elected the nation and the entire world will take a turn and start healing to become a better place. I can't stress how important it is to make sure McCain is NOT PRESIDENT!

The Fox Noise Channel is a propeganda network, which has money wrapped in internet too. I don't want money corrupting information on the internet. EVER.



Check out the whole episode HERE

EDIT: Ouch, looks like Comedy Central took down the video of Nas' performance :O(

Here's one from the show though.



And here's the new tune "Sly Fox"


--

"Sly Fox" by Nas

[Intro]

So we look at what's going on -- this as an EXTREME aggression, um
I'm also hearing about it from EVERYWHERE!
It's-it's on the islands, it's on the continent, it's here: it's everywhere!
And this is, if you will, a WAR -- An all out assault by...

[Verse 1:NaS]

The sly fox
Cyclops
We locked
In the idiot box
The video slots
Broadcast
The Waco Davidian plots
They own YouTube, Myspace
When this ignorant shit gon' stop?
They monopolizing news
Your views
And the channel you choose
Propaganda
Visual cancer
The eye
In the sky
Number five
On the dial
secret agenda
Frequency antenna
Doctor mind bender
Remote control
soul
Controller
Your brain holder
Slave culture
Game's over
What's a Fox characteristic?
Slick shit
Sensin'
Misinformation
Pimp the station
Over stimulation
Reception
Deception
Comcast digital Satan
The Fox has a bushy tail
And Bush tells
Lies and Foxtrots
So I don't know what's real

[Chorus]

Watch what you watchin'
Fox keeps feeding us toxins
Stop sleeping
Start thinking
Outside of the box and
Unplug from The Matrix doctrine
But watch what you say Big Brother is watchin'

Watch what you watchin'
Fox keeps feeding us toxins
Stop sleeping
Start thinking
Outside of the box and
Unplug from The Matrix doctrine
But watch what you say Fox 5 is watchin'

[Verse 2:NaS]

The Fear Factor got you all rattled up
O' Reilly
Oh really?
No rally needed
I'll tie you up
Network for child predators, settin' 'em up
Myspace pimps, hoes, and sluts
Ya'll exploit rap culture, then ya'll flip on us
And you own the post, and ya'll shit on us
What is they net worth?
They gon' try to censor my next verse?
Throw 'em off the roof neck first
While I'm clicking my cursor
Reading blogs about the pressure they put on Universal
It gets worse while I'm clicking my mouse
While they kickin' my house
They figured us out
Why a nigga go south
It's either he caught a body, no sleep they watchin'!
I watch CBS
And I See B.S.!
Tryin' to track us down with GPS
Make a nigga wanna invest in PBS

[Chorus]

Watch what you watchin'
Fox keeps feeding us toxins
Stop sleeping
Start thinking
Outside of the box and
Unplug from The Matrix doctrine
But watch what you say Big Brother is watchin'

Watch what you watchin'
Fox keeps feeding us toxins
Stop sleeping
Start thinking
Outside of the box and
Unplug from The Matrix doctrine
But watch what you say Fox 5 is watchin'

[Verse 3:NaS]

They say I'm all about murder-murder and kill-kill
[...]

by Brad Reason/DJ Doubledown (DJDoubledown1@aol.com) at July 24, 2008 10:02 PM

Nonprofits in Second Life

How Can Nonprofits Create Sustainability in Second Life

Wondering about how your nonprofit's work in the virtual world can make real-world impact? Then be sure to check out the regular Avatar on Duty Sessions at the Dorothy A. Johnson Center for Philanthropy and Nonprofit Leadership office on Aloft Nonprofit Commons.

read more


by penguin kuhn at July 24, 2008 08:44 PM

Electric Sheep Company

A question on Liddle’s three stages of technology adoption

I have been reading the book Designing Interactions and particularly liked David Liddle’s simple approach to categorizing the progression of technology development.

He suggests there are 3 stages to technology adoption:

1. Enthusiast Stage:

A small group of users adopt a technology because they love and appreciate technology in an aesthetic way. The fact that the technology may be a bit difficult to use is attractive and fun to enthusiasts. They are most interested in exploiting capabilities with little regard for actual productivity gains or lifestyle motivations.

2. Business Stage:

Once enough enthusiasts are using it, one of them figures out how to do something with it in their work to add productivity. It is in this stage that the technology’s interface are somewhat stabilized and some uniformity emerges. The technology may still require special training but the productivity gains are worth the burden.

3. Consumer Stage:

With the technology now in a growing number of hands for business use, the technology now begins to reach a price point that is affordable for the masses (or those picking up the tab for the masses, in the case of marketers). It is in this phase that the important controls become automatic and the learning curve is fast. The style and the technology’s affect on lifestyle are the key motivations at this stage.

I liked this breakdown as I think it provides an interesting way to look at the current state of the virtual worlds industry. Of the technologies I’m aware of currently available and in development, there seems to be solutions at every one of these stages.

What do you think? How would you classify our industry when mapped to Liddle’s stages?

You can watch an excerpt of the interview David provided for the book here.


by swords at July 24, 2008 08:00 PM

Virtual TO Reality

Adult MMO search engine traffic on the rise at VTOR

Was checking through the Google Analytics stats for VTOR and look at what 3 of the top 10 destinations are among search engine users this year: adult MMO, Naughty America and a post about what is virtual rape. On one hand I wasn’t surprised. The MMORPG audience is getting older.

vtor-naughty-searchers

Clearly there is interest in adult-related MMO and MMORPG. It’s not an area we cover that much around here, but when we do search engine users seem to be digging it. Let’s give Age of Conan and Runescape props for making the top 5 through the first half of the year.

My post back in February 2006 on Pear computers the virtual computer inside Second Life is getting some search engine love too. SL citizens you can still find the Pear Store (SLurl: Watarrka Park 7,5,32).

pear-computer2008_001

Still curious what Steve Jobs would think about the Pear? Sort of a nice tribute to Apple, but the lawyer types might not be as open-minded.

Coming full circle to the search engine users landing here looking for more information on adult MMOs? Perhaps someday we’ll add that kind of coverage at a separate location. A place that’s adult-focused. I’m thinking the date 9-6-9 would be a good launch date, what do you think?


by TD Goodliffe at July 24, 2008 07:44 PM

iheartsl community blog

Caj


Short Take

I am super busy this afternoon, so will just post the photos of this lovely Beauty Avatar mini and style notes - more photos and style notes @ It’s Only Fashion.


by Cajsa Lilliehook at July 24, 2008 07:39 PM

GoSpeed Racer a Second Life Avatar

GoSpeed Racer


Please Read the Prelude and Chapter 1 first

It was like any Saturday morning in our home. I awoke and rolled over to
see my alarm clock; 7:30AM. Rolling over the other way and I saw my
wife was still peacefully asleep. I slid out of bed and quietly dressed.
I didn’t want to wake her as she had been up late the night before
working on a project. Going out into the hallway I checked on my
daughter to see if she was awake. I heard the TV in the family room and
I knew  she was awake.

“Hi Sarah! Did you have breakfast?”

“Yes Dad, I had waffles and milk.”

“Did you clean up? I see a plate laying out….. put it away, the glass
too Sarah.” I intoned.

“Oh, OK!”, she whined, stalking off to the table to put away her dirty
dishes.

Disney channel, bleh. Lot of mind numbing stuff on that channel. I
grabbed the remote and changed the channel to the Science Channel. How
Things Are Made. She loves that show, so do I.

I sat down with my daughter and watched the show with her. My wife woke
up maybe 30 minutes later, walking down the curved steps into the
foyer. I stood up and walked over to her, gave her a hug and a kiss good
morning.

“Going back to your project?”, I asked.

“Yes, I need to finalize all those documents before Kev can proceed.”

“Can I get you something for breakfast?”

“Sure, make me some grits.”

I made the grits for her and toasted a bagel for myself and commandeered
the TV from my child again. Ahh, the latest episodes of Dr Who and
Stargate Atlantis were recorded the night before. Against the
protestations of my daughter I began watching Stargate. A few minutes
into the  episode the doorbell rang.

Sarah bolted to the door and looked out the side window. Instead of
shouting the name of the person at the door, she was quiet and had a
puzzled look on her face. I quickly glanced out the window and saw a
short black woman and assumed it was our neighbor Eugena. I unlocked the
door, opened it and began to greet our visitor. In a split second there
was a flash of recognition. This was not our neighbor, she was much
younger, say maybe 26 years old. Her eyes were big and brown. Her face
was round with a delicate chin cheekbones. The lips were full and red
and she wore dark eyeshadow. I began to ask myself, where have I seen
her before when she broke into a large smile, opened her arms and came
forward to embrace me.

The hug and flurry of kisses on the cheek caught me by surprise and I
began to pull back to distance myself from her. It was then I noticed
she  had on a low cut sweater that seemed to cling to her skin and I
blushed in embarrassment. Suddenly Sarah shouted; “GoSpeed!, It’s
GoSpeed!”. I  was about to tell Sarah to stop shouting when I noticed
the reddish lily tattoo on her left bosom. Like a jolt of electricity I
knew it was  her! But, but how? By now my wife had left her desk and was
standing in the foyer with a “what the heck is going on and why is that
woman  hanging off of you” look. I shot back a look that replied  I didn’t really
know and I asked the woman, “Who are you?”. She did not speak but when
my  daughter said GoSpeed again she smiled, pointed at Sarah and shook
her head yes. My wife was again asking who she was and what was going on
wen  GoSpeed left me and embraced my wife, [...]

by GoSpeed Racer at July 24, 2008 07:27 PM

Pixel Scoop

Two Heads Are Better than One!

At least that’s the theory of Sarah Nerd, whose latest SLX freebie is absolutely hilarious. No, I don’t know Sarah personally. No I’m not being paid to mention this! No, nobody is currently standing at my side with a gun to my head ordering me to write this. I know it’s unusual for me to ‘review’ [...]

by Josue Habana at July 24, 2008 07:17 PM

Linden Lab

Prospero Linden


Update 2008-07-24 01:22 : The rolling restart to deploy 1.23.3 to 1/10 of the grid is now complete.

We have found and fixed the bug that was causing an increased crash rate in Server version 1.23.2, the version that was initially rolled out earlier this week.

We will be doing a pilot roll to about 1/10 of the grid very shortly. We will watch the crash rate of servers, and look for other problems, throughout the rest of the day. If all goes well, we will deploy 1.23.3 to the rest of the grid according to the schedule:

  • Fri morning, 5-10AM : one half of the grid;
  • Sat morning, 5-10AM : the rest of the grid.

Please see the earlier blog posts (here, here and here) for a list of fixes and upgrades included in server version 1.23.

As with all rolling restarts, regions will receive warnings starting five minutes before they restart. Regions will only be down for 5-10 minutes. If your region stays down for more than 20 minutes, please contact support.


by Prospero Linden at July 24, 2008 06:41 PM

Cylindrian Rutabaga

cylindrian


Greetings to my few readers…thank you for collecting the feed for this blog!

Currently I am in New England prepping for my set at the Mambo Grill in Lowell, MA on July 26th @ 5pm. This is a part of the Lowell Folk Festival which is taking place this weekend in …you guessed it…Lowell Massachusettes. Being that its cheaper to fly Tue and Wed, I arrived a few days early and have been spending time touring the area of coastal Maine. I went by the town my mother grew up in, Kennebunk. It was there that I called her (many of you know that she fell 5 weeks ago breaking both of her legs at the ankles and has just recently begun taking small steps with her walker using only one of her legs. She’s recovering great, but it impeded her from coming on this trip with me like she wanted too) and took her on a “tour” of her childhood home via cell phone and video cam. The woman who was at the home was extremely sweet to allow me to come inside and shoot video.

I am editing the footage from her home and hopefully it will delight her greatly to see it.

I then drove through Kennebunk Port and visited another home of hers where I met a sweet woman vacationing in the “Carriage House” from Montreal. (her name was louise) One of the things that amazed me in talking with my mom about that house (which was MASSIVE) was that they only lived in the back portion of the house because they couldn’t afford to heat the front portion of the house. How interesting is that!? I took some pictures of the outside because the owner of the home wasn’t there at the time, but Louise was kind enough to talk to me regardless and told me about the carriage house that she and her husband rent every summer to vacation there. The Carriage House used to be a barn that my mother and uncle played in as children.

After that visit, I went to Walker Point and watched the water dance on the rocks for a while. This was really beautiful.

**I thought that I brought the cable to take data from my phone and put it on the computer, but alas…I left that crucial piece of equipment at home in Atlanta. grrr. So the footage from these excursions will have to wait till I get back.**

Don’t forget:

SATURDAY July 26th: MAMBO GRILL STAGE in Lowell, MA part of the Lowell Folk Festival from 5-8pmEST.

I WILL be broadcasting this event. Just a few things I need from folks inworld to set up for it: hosts…i need some people to help TP folks and get the word out about what’s going on. Also, I plan on having a webcam present at the event too. Currently updating drivers and such so that I don’t have the “washed out” problem i had last time I used it at Sweetwater Brewing Company. So…if any folks from SL are going to be present at the REAL LIFE show…would you be interested in helping me moniter the stream and webcam into Ustream?

Ustream Link: http://ustream.tv/channel/cylindrian-grace-live

e-mail me your interest: gfolkymusic@gmail.com i’ll toss ya’ my digits and we can chat on the phone to arrange things.

Also, Sunday July 27th: I’ll be broadcasting from Tyngsboro, MA to Avilion Isle. That’ll be a lot of fun too! I have to go for now…but keep watching for footage from this excursion to New England.

Thanks for reading!! Thanks for purchasing CDs!! Thanks for assisting me in the many various ways that you all do!! It means the world to me and I am so thankful! (did i mention i was thankful? ;))

See ya’ soon!!!

~cyl in new england~

[...]

by cylindrian at July 24, 2008 06:25 PM

Kate Amdahl

The Elephant, the Wireframe and the Time Wall, part 3

The Time Wall







(The clocks are from !ClockWerks, Midas Northwest 28,59,29.)

Kit Meredith recently wrote about some of the things that keep her out of the loop in Second Life, that make her wonder if she's a second class citizen because all she can hold is the elephant's tail. The one of these that stood out most for me was the inability to do things or be with people if you weren't on the right schedule. This is what I'll call the Time Wall, the barrier between any two people or groups of people who aren't typically able to log into Second Life at the same time. There are parties on the other side of the Time Wall that you'll never be able to crash, people there you'll never be able to spend time with, events you'll never be able to attend - unless your schedule is incredibly flexible and you can basically be in-world whenever you like. This rules out any of us who have a full-time job, go to school full-time, have kids, or need to sleep on a regular schedule ... which is most of us.

And yet the nature of the Metaverse is such that we can have friends across that Time Wall. I'm hardly ever in-world at the same time as Faerie Hax, for instance, but sometimes I'll log on to find she has dropped me a present of a new skin she's made, or a landmark for someplace wonderful to visit, or we'll exchange comments on one another's posts or fire off IM's. Actually she does a lot better than I do at it (but she should know that I'm thinking of her fondly on a regular basis). Still, with the Time Wall, she might as well be living on the other side of the world! Oh wait, she is ...

The point, if I have one (and I often do, though not as often as I would like) is that while the breadth and variety of Second Life issues and knowledge can be daunting, and the skills and influence and reputation of many people in Second Life can be impressive, there's no way we're going to figure out what the heck this elephant looks like without everybody reaching out and feeling a little.

(Here's hoping you don't get one of the iffy parts.)

^^^\ Kate /^^^

July 24, 2008 06:19 PM

Virtual TO Reality

Siren: Blood Curse on PSN

Ah ha. Maybe Sony was actually listening after all when I had cautioned them on how they price things. We’ll see if they actually keep this up and actually pay attention as games are released but more importantly, how games depreciate with time.

But this is definitely a step in the right direction. The series, Siren: Blood Curse will be released in three episodic packs. Each pack will have four episodes and will cost $15USD. If you buy all three packs, then it’ll cost $40USD which is a discount of $5USD. I would imagine that this game would come out on Bluray for somewhere around $50USD or more. If it doesn’t, then it doesn’t really make buying online really worthwhile since you lose out on the packaging costs and don’t own the mediums.

If more games are released like this, then I can also see Sony actually releasing more hardware such as backup storage or harddrive upgrades and so on so forth. The more they push for DLC a